The Music Player is unlocked as soon as the player gets music for it. By plugging headphones in the Nintendo 3DS, players can listen to music even when the 3DS is closed. They can be sorted by song title, type ( BMS, EMS or FMS) or game of origin, and players can register their favorite songs in a special list so they can find them more easily. Tracks played have a set length, but can be set to loop. Songs can be unlocked by accumulating Rhythmia. The music player is located in the Museum and can be accessed after a single song is unlocked for it. The jukebox can be used like in Dissidia, but without the Theater selection, as the Theater is now its own selection. The game has to be completed to unlock the Museum. New tracks can be bought in the PP Catalog after completing Shade Impulse 4 and unlocking Gabranth and Shantotto. A music player is in the Theater along with cutscenes and character voices. A bug occurs where the save-counter value from the loading screen is carried over if the player happens to go there first, leading to overflow and illegal values for the Sound Effect option.Īfter completing at least two Destiny Odysseys, the Museum is unlocked. There is also a gramophone in the inn in Edo.īy holding the Select, Start and B buttons while on the title screen, the player opens the Sound Test. Tracks are unlocked as the player progresses. Music players can be found in every cafe in the form of a gramophone that costs 1 GP to listen to per available track. There is a bug involving the Sound Test and the "Sing" ability. They may need to hold them for a few seconds. The player can access the Sound Test menu by holding Down, Start and the B button while on the title screen. It is the only way to listen to the tracks from the Sound Novels in the localized versions. If the player starts a new file with the name "PolkaPolka" as Ramza Beoulve's name, they will be taken to the Sound Test menu where they can listen to all the tracks in the game with oddly-named titles.
This Sound Test is inaccessible in the localized versions of the original game, but the War of the Lions port does feature it. This Sound Test also contains otherwise unused tracks and fanfares. Pressing on each track displays a commentary by its composer, sometimes comical or nonsensical. In the Japanese version the player can access a hidden Sound Test menu by inputting BGMききたい on the name entry screen.
As of patch 1.05, the music player can be used even while riding a chocobo. When listening to music on the field, the music is interrupted in battles. The player can choose to play tracks from previous Final Fantasy titles, which can be bought as albums from various shops in the world.
The player can also purchase the portable MP3 player from the car shop to listen to the music on the field. The radio in the Regalia serves as a music player. Main article: Music player (Final Fantasy XV) It appears in the Dawn of Souls and 20th Anniversary editions.
The music player is gained by beating the game. It appears in both the Dawn of Souls and 20th Anniversary editions. The music player is unlocked after defeating Chaos and finishing the game. The Music Player in the 20th Anniversary version.